History
Budge originally published and distributed this game via his publishing "company" (Budge and his sister), BudgeCo. In the competitive publishing era of the 1980s, however, he willingly allowed EA to publish his game when they approached him in 1983, since he didn't really want to be an entrepreneur.
Budge was inspired to program the game after developing Raster Blaster, the first pinball game for the Apple II. He encountered many hurdles in trying to develop an open-ended pinball development tool, mostly because of the Apple's relatively limited processing power and graphics capabilities.
Pinball Construction Set was ported to the numerous home computers of the era, including the Commodore 64 and as a PC booter. PCS went on to sell over an astounding 300,000 copies in all platforms. EA followed with Music Construction Set, Adventure Construction Set and Racing Destruction Set all from different authors.
Read more about this topic: Pinball Construction Set
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