Pikmin 2 - Development

Development

In December 2002 a year following the release of Pikmin, game designer Shigeru Miyamoto confirmed a sequel to be in development. Pikmin 2 was directed both by Shigefumi Hino, who focused on the graphics design, and by Masamichi Abe, who focused on game design. Miyamoto and Takashi Tezuka worked as producers. Hajime Wakai composed the game soundtrack while Kazumi Totaka worked as the sound director; Totaka's Song is hidden in the game as an Easter egg. The 30-day time limit imposed in the original Pikmin was removed in order to allow players to explore the game world at a leisurely pace, which in turn increased the overall length of the game. Cooperative two-player gameplay within the main single player game was experimented, but it was found that it imposed limits on the overall game design. Multiplayer was thus relegated to a separate game mode. Pikmin 2 was first released in Japan on April 29, 2004 and then in North America, Europe, and Australasia later in the year. Nintendo e-Reader cards compatible with Pikmin 2 were released only in Japan, which contained additional minigames.

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