Development
Nintendo first revealed The Thousand-Year Door at the Game Developers Conference of 2003; before release, the game was known tentatively as Mario Story 2 in Japan and Paper Mario 2 in North America, and was revealed to be a direct sequel to the N64 game Paper Mario. A preview of the game was available at the E3 of 2004 with the playable stages including Hooktail Castle and a Bowser bonus stage. The game was released on October 11, 2004 in North America. The Thousand-Year Door was met with controversy in 2008 after Morgan Creek Productions filed a lawsuit against Nintendo alleging that they illegally used the song "You're So Cool" from the film True Romance in an advertisement for the game. Morgan Creek dropped the case six days later, after Nintendo revealed that the advertising agency, Leo Burnett USA, Inc., had licensing for the song.
A sequel to the game, Super Paper Mario, was developed by Intelligent Systems and released for the Wii in 2007. The game has a stronger emphasis on platforming than its predecessor. Super Paper Mario's plot is unrelated to the story of The Thousand-Year Door, but contains many easter eggs referencing past characters from the previous two games.
Read more about this topic: Paper Mario: The Thousand-Year Door
Famous quotes containing the word development:
“Ive always been impressed by the different paths babies take in their physical development on the way to walking. Its rare to see a behavior that starts out with such wide natural variation, yet becomes so uniform after only a few months.”
—Lawrence Kutner (20th century)
“Creativity seems to emerge from multiple experiences, coupled with a well-supported development of personal resources, including a sense of freedom to venture beyond the known.”
—Loris Malaguzzi (20th century)
“Theories of child development and guidelines for parents are not cast in stone. They are constantly changing and adapting to new information and new pressures. There is no right way, just as there are no magic incantations that will always painlessly resolve a childs problems.”
—Lawrence Kutner (20th century)