Style
Tweet has stated that he designed Over the Edge to be more improvisational and open-ended than other role-playing games. On his website, he writes:
I designed Over the Edge to be crazy and spontaneous, so that's how I ran it. I'd generally mix alcohol, caffeine, and nicotine to get my head right for OTE. I invented whatever came to mind as we played, and wound up generating dozens of weird clues to uninvented mysteries, many of which the players never followed up. The setting was a challenge enough, so I didn't feel I needed to present the players with hard-edged combat challenges. There were plenty of fights, but the challenge was to get into the right fights more than it was to win a particular fight.
Read more about this topic: Over The Edge (game)
Famous quotes containing the word style:
“The difference between style and taste is never easy to define, but style tends to be centered on the social, and taste upon the individual. Style then works along axes of similarity to identify group membership, to relate to the social order; taste works within style to differentiate and construct the individual. Style speaks about social factors such as class, age, and other more flexible, less definable social formations; taste talks of the individual inflection of the social.”
—John Fiske (b. 1939)
“His style is eminently colloquial, and no wonder it is strange to meet with in a book. It is not literary or classical; it has not the music of poetry, nor the pomp of philosophy, but the rhythms and cadences of conversation endlessly repeated.”
—Henry David Thoreau (18171862)
“Always, however brutal an age may actually have been, its style transmits its music only.”
—André Malraux (19011976)