Development
The original Japanese version of Clash of Ninja, the first installment of the Clash of Ninja series, was developed by Eighting and published by D3 Publisher and Tomy, and released on April 11, 2003. On October 27, 2005, both Clash of Ninja and its sequel, Clash of Ninja 2, were confirmed for a 2006 release in North America. The game has a total of ten characters that come from the Land of Waves arc and the start of the Chunin Exam arc of the series. Masato Toyoshima, one of the executives of Eighting, stated that the game was designed to appeal to both casual and hardcore gamers. The only significant difference made by Eighting in the development between the English variant and its Japanese counterpart were the voice-overs, which were done by the English voice actors in the Naruto anime. Toyoshima claimed that the development team was especially "proud that were able to accomplish" creating the cel-shaded graphics that closely matched the scenes in the Naruto anime and manga.
Read more about this topic: Naruto: Clash Of Ninja
Famous quotes containing the word development:
“The man, or the boy, in his development is psychologically deterred from incorporating serving characteristics by an easily observable fact: there are already people around who are clearly meant to serve and they are girls and women. To perform the activities these people are doing is to risk being, and being thought of, and thinking of oneself, as a woman. This has been made a terrifying prospect and has been made to constitute a major threat to masculine identity.”
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“For decades child development experts have erroneously directed parents to sing with one voice, a unison chorus of values, politics, disciplinary and loving styles. But duets have greater harmonic possibilities and are more interesting to listen to, so long as cacophony or dissonance remains at acceptable levels.”
—Kyle D. Pruett (20th century)