Development
The original Japanese version of Clash of Ninja, the first installment of the Clash of Ninja series, was developed by Eighting and published by D3 Publisher and Tomy, and released on April 11, 2003. On October 27, 2005, both Clash of Ninja and its sequel, Clash of Ninja 2, were confirmed for a 2006 release in North America. The game has a total of ten characters that come from the Land of Waves arc and the start of the Chunin Exam arc of the series. Masato Toyoshima, one of the executives of Eighting, stated that the game was designed to appeal to both casual and hardcore gamers. The only significant difference made by Eighting in the development between the English variant and its Japanese counterpart were the voice-overs, which were done by the English voice actors in the Naruto anime. Toyoshima claimed that the development team was especially "proud that were able to accomplish" creating the cel-shaded graphics that closely matched the scenes in the Naruto anime and manga.
Read more about this topic: Naruto: Clash Of Ninja
Famous quotes containing the word development:
“Information about child development enhances parents capacity to respond appropriately to their children. Informed parents are better equipped to problem-solve, more confident of their decisions, and more likely to respond sensitively to their childrens developmental needs.”
—L. P. Wandersman (20th century)
“I could not undertake to form a nucleus of an institution for the development of infant minds, where none already existed. It would be too cruel.”
—Henry David Thoreau (18171862)
“The proper aim of education is to promote significant learning. Significant learning entails development. Development means successively asking broader and deeper questions of the relationship between oneself and the world. This is as true for first graders as graduate students, for fledging artists as graying accountants.”
—Laurent A. Daloz (20th century)