Common Elements
Most Mystery Dungeon games centre around exploring a dungeon with randomly generated layouts and fighting other characters therein in a turn-based manner; every time the player performs an action such as attacking or walking, the opponents also take action. Escape from the dungeon is usually only allowed in certain places, or through the use of certain items. Additionally, when the player loses the game the player loses all money plus half the player's items in the more forgiving variants, or loses everything and has to start from scratch in others.
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“How like a prodigal doth nature seem,
When thou, for all thy gold, so common art!
Thou teachest me to deem
More sacredly of every human heart,
Since each reflects in joy its scanty gleam
Of Heaven, and could some wondrous secret show,
Did we but pay the love we owe,
And with a childs undoubting wisdom look
On all these living pages of Gods book.”
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“The poem has a social effect of some kind whether or not the poet wills it to have. It has kinetic force, it sets in motion ... [ellipsis in source] elements in the reader that would otherwise be stagnant.”
—Denise Levertov (b. 1923)