Common Elements
Most Mystery Dungeon games centre around exploring a dungeon with randomly generated layouts and fighting other characters therein in a turn-based manner; every time the player performs an action such as attacking or walking, the opponents also take action. Escape from the dungeon is usually only allowed in certain places, or through the use of certain items. Additionally, when the player loses the game the player loses all money plus half the player's items in the more forgiving variants, or loses everything and has to start from scratch in others.
Read more about this topic: Mystery Dungeon
Famous quotes containing the words common and/or elements:
“The common experience is, that the man fits himself as well as he can to the customary details of that work or trade he falls into, and tends it as a dog turns a spit. Then he is part of the machine he moves; the man is lost.”
—Ralph Waldo Emerson (18031882)
“Three elements go to make up an idea. The first is its intrinsic quality as a feeling. The second is the energy with which it affects other ideas, an energy which is infinite in the here-and-nowness of immediate sensation, finite and relative in the recency of the past. The third element is the tendency of an idea to bring along other ideas with it.”
—Charles Sanders Peirce (18391914)