Development
See also: Development of UruAfter completing Riven—the sequel to the bestselling Myst—in 1997, developer Rand Miller and his company, Cyan Worlds, began development of what would become Uru: Ages Beyond Myst. Initially, the game was to have been called Myst Online and have been a multiplayer-only title, but game publisher Ubisoft pushed for a single-player dimension. The online component, branding Uru Live, did not ship with Ages Beyond Myst; in 2004, Uru Live was suspended entirely. In 2006, Cyan developed a stand-in for Uru Live, called Until Uru; this replacement was hosted by players in servers known as "shards", and did not have content updates or official support.
Read more about this topic: Myst Online: Uru Live
Famous quotes containing the word development:
“I can see ... only one safe rule for the historian: that he should recognize in the development of human destinies the play of the contingent and the unforeseen.”
—H.A.L. (Herbert Albert Laurens)
“The proper aim of education is to promote significant learning. Significant learning entails development. Development means successively asking broader and deeper questions of the relationship between oneself and the world. This is as true for first graders as graduate students, for fledging artists as graying accountants.”
—Laurent A. Daloz (20th century)
“The experience of a sense of guilt for wrong-doing is necessary for the development of self-control. The guilt feelings will later serve as a warning signal which the child can produce himself when an impulse to repeat the naughty act comes over him. When the child can produce his on warning signals, independent of the actual presence of the adult, he is on the way to developing a conscience.”
—Selma H. Fraiberg (20th century)