Metal Black (video Game) - Story

Story

The year is 2042: A companion star of the planet Jupiter appears a few Astronomical Units away from the planet and not long before its discovery propels the asteroids along Jupiter's orbit which sends a wave of meteorites towards the Earth. As the Earthlings struggled to survive, extraterrestrial cybernetic invaders from beyond the distant star used the meteorites as cover for invading Earth with little resistance, intending to plunder Earth for inorganic materials needed to sustain their forms. Both the aliens and the star they came from were quickly dubbed 'Nemesis.'

What resistance the aliens did face from Earth's combined international defense forces were quickly obliterated by the alien's powerful beam weapons. Earth's scientists studied the molecules that powered the alien's weaponry which started to litter the Earth and called the molecule 'Newalone.' With Newalone in their hands, scientists quickly began Project Metal Black, which focused on developing at least twenty-thousand human space craft capable of wielding the same beam-weaponry as the aliens. The space craft was known as the CF-345 Black Fly, named by its method of Newalone energy use.

However, ten years after the invasion, Earth's remaining diplomats passed a treaty on to the aliens under a peaceful surrender, which promised to keep all of Earth's remaining forces from attacking: This applied to Project Metal Black which sealed the Black Fly space craft from the people. The Earth's natural resources were dying and the planet's population was thinning... it was only a matter of time until someone discovered Metal Black and struck back.

Read more about this topic:  Metal Black (video Game)

Famous quotes containing the word story:

    The oft-repeated Roman story is written in still legible characters in every quarter of the Old World, and but today, perchance, a new coin is dug up whose inscription repeats and confirms their fame. Some “Judæa Capta,” with a woman mourning under a palm tree, with silent argument and demonstration confirms the pages of history.
    Henry David Thoreau (1817–1862)

    Television programming for children need not be saccharine or insipid in order to give to violence its proper balance in the scheme of things.... But as an endless diet for the sake of excitement and sensation in stories whose plots are vehicles for killing and torture and little more, it is not healthy for young children. Unfamiliar as yet with the full story of human response, they are being misled when they are offered perversion before they have fully learned what is sound.
    Dorothy H. Cohen (20th century)

    The unread story is not a story; it is little black marks on wood pulp. The reader, reading it, makes it live: a live thing, a story.
    Ursula K. Le Guin (b. 1929)