Development
In June 1999, Capcom announced that the series' spin-off, The Misadventures of Tron Bonne, would include a demo of the game. The demo was meant to better graphics and a larger scale universe. The demo, titled Rockman Dash 2 - Episode 1: Roll's Critical Moment (ロックマンDASH2 エピソード1 ロールちゃん危機一髪!, Rokkuman DASH 2 Episōdo 1 Rōruchan Kiki Ippatsu?), features an independent story in which Tron has kidnapped Roll and Mega Man sets to rescue her. It was only included in the Japanese version of the game and the PlayStation Portable port of the game. The game was released for the PlayStation in April 2000 in Japan, as a regular release and another one under the label of "PlayStation the Best". It was later released in October 2000 in North America and in August 2001 in Europe. Unchanged Japanese ports of the game were also released for the PC in July 2001. In September 2005, Capcom ported the game to the PlayStation Portable but it was only published in Japan. Like the preceding game, the music was composed by Makoto Tomozawa with the ending theme used in the Japanese version being Hara Fumina's "Naite Ii Yo" (泣いていいよ?, lit. "It's All Right to Cry"). In October 2009, Capcom released Capcom Special Selection Rockman Dash 2 (CAPCOM SPECIAL SELECTION ロックマンDASH2?), which is composed of a soundtrack including 17 tracks from the game and an artbook. The artbook also shows characters which were not featured in the game with all of them sharing the name of Mega Man like Mega Man Volnutt and Mega Man Juno. Producer Keiji Inafune comments that he was asked by several fans if a sequel to Mega Man Legends 2 would be made. Inafune expressed desire in making, but at first stated that he could not do it.
Read more about this topic: Mega Man Legends 2
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