Matador (domino Game) - Connections

Connections

During play, players must connect either end of the domino line not with a matching number on either end, but one causing the two connecting ends to have a total of seven pips, i. e. a six-spot end must be connected with a one-spot one, a four-spot with a three-spot, and a two-spot with a five-spot. Doubles are placed endwise and count the same as single dominoes. Blanks are closed to play of any domino other than a "matador." A "matador" can be either the double-blank domino or one containing a total of seven pips (4-3, 5-2, and 6-1). A player can also place a "matador" at any time without any regard to the numbers at either end of the domino line.

When a player does not have a domino that connects with either end of the domino line, the player must pick a domino from the "boneyard" and see if this is playable. If it is, the domino must be played; otherwise one must pick another domino repeatedly until a playable one turns up. If the "boneyard" is empty, i.e. all dominoes have been taken, the player must signify that he passes his turn, usually by knocking. There is also a rule set that says that when a player has no playable domino and picks up an unplayable domino from the "boneyard," the player must pass immediately.

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