Linux Gaming and Free Software Games
In more recent years, Mac gaming has become more intertwined with gaming on another UNIX-like platform: Linux gaming. This trend began when Linux began to gain Mac-style porting houses, the first of which was Loki Software and later Linux Game Publishing. Linux porters born from this new industry have also been commonly hired as Mac porters, often releasing games for both systems. This includes game porters like Ryan C. Gordon who brought Unreal Tournament 2003 and 2004 to Linux and Mac; companies like Hyperion Entertainment, who primarily supports AmigaOS as well as Mac and Linux; or RuneSoft, a German publisher that has done ports for Linux Game Publishing.
Indie game development has also been conducive to intertwining, with developers like Wolfire Games (Lugaru, Overgrowth), Frictional Games (Penumbra, Amnesia), 2D Boy (World of Goo), Sillysoft Games (Lux), and Basilisk Games (Eschalon) supporting both platforms with native versions. id Software has also been a pioneer in both Mac and Linux gaming, with ports of their games done by Timothee Besset. Illwinter Game Design is also notable for supporting both platforms.
Open source video games have also proved modestly popular on the Mac. Although, due to the free software nature of the system, development of free software titles mostly begins on Linux; afterwards, major games are typically ported to Mac and Microsoft Windows. Mac has less mainstream games than Windows and as a result, free games have had more of an impact on the platform. Notable free games popular on the Mac include The Battle for Wesnoth, OpenArena, BZFlag, LinCity, and more.
Read more about this topic: Mac Gaming
Famous quotes containing the words gaming, free and/or games:
“Sir, I do not call a gamester a dishonest man; but I call him an unsocial man, an unprofitable man. Gaming is a mode of transferring property without producing any intermediate good.”
—Samuel Johnson (17091784)
“I am always glad to think that my education was, for the most part, informal, and had not the slightest reference to a future business career. It left me free and untrammeled to approach my business problems without the limiting influence of specific training.”
—Alice Foote MacDougall (18671945)
“At the age of twelve I was finding the world too small: it appeared to me like a dull, trim back garden, in which only trivial games could be played.”
—Elizabeth Bowen (18991973)