Contemporary Home Computer / Console Clones
Snapper for the BBC Micro and Acorn Electron were faithful clones of the Namco arcade game Pac-Man. released by Acornsoft in 1982 and 1983. In development, the game was titled Puc Man (the first Japanese title of the arcade game was Puck Man) but the name was changed before release to avoid legal action. However, the initial release of the game was so close to Pac-Man (including the design of the game's characters) that this version had to be withdrawn and re-released with the characters changed. The player's character became a round yellow face with very short legs wearing a green cowboy hat and the ghosts became skinny humanoid monsters.
Munch Man was a 1982 Texas Instruments Pac-man clone for the TI-99 home computer, in which the player lays down a "track" (or "links", in Munch Man parlance), as he progresses through the maze instead of eating pills — a change made by TI to avoid possible lawsuits from Midway.
CatChum was a text-only Pac-man clone for Kaypro's early line of luggable home computers. It was created by Yahoo Software and released in 1982 and 1983. Because the early Kaypros did not have graphics capability, this clone used dashes and various punctuation marks to construct a maze. The letter A served as ghosts and the fruits were replaced by dollar signs. The Pac-man was a letter C which went from upper to lower case, intermittently, to simulate a chomping Pac-man. A major down side of the game was that early Kaypros were not able to flip text characters. As a result, the CatChum Pac-man was always facing right, even when chomping pills on its left.
Read more about this topic: List Of Pac-Man Clones
Famous quotes containing the words contemporary, home, computer and/or console:
“Anyone who has invented a better mousetrap, or the contemporary equivalent, can expect to be harassed by strangers demanding that you read their unpublished manuscripts or undergo the humiliation of public speaking, usually on remote Midwestern campuses.”
—Barbara Ehrenreich (b. 1941)
“Men of age object too much, consult too long, adventure too little, repent too soon, and seldom drive business home to the full period, but content themselves with a mediocrity of success.”
—Francis Bacon (15611626)
“What, then, is the basic difference between todays computer and an intelligent being? It is that the computer can be made to see but not to perceive. What matters here is not that the computer is without consciousness but that thus far it is incapable of the spontaneous grasp of patterna capacity essential to perception and intelligence.”
—Rudolf Arnheim (b. 1904)
“Lonely people console themselves with self-absorption or curiosity.”
—Mason Cooley (b. 1927)