Leisure Suit Larry - Overview

Overview

Originally stemmed from ideas of Sierra's adventure game Softporn Adventure created by designer Chuck Benton, the "Larry" games were one of Sierra's most popular game series during the genre's heyday when it was first released in the mid 1980s. As such, they remain well-known among fans of the type today. The series stands out among Sierra's catalog in that they are the only games the company produced that contain significant sexual themes.

In general, the games follow Larry's escapades as he attempts (and mostly fails) to convince a variety of young nubile women (rendered with increasing sophistication throughout the series) to have sex with him. A common link between the games are Larry's explorations of luxurious and cosmopolitan hotels, ships, beaches, resorts and, more commonly, casinos. One of Larry's trademarks is his manner of introducing himself: "Hi, my name is Larry; Larry Laffer", a reference to James Bond's introduction style, "My name is Bond; James Bond." "Leisure Suit" came from Lowe's statement to Sierra founder Ken Williams that its early game Softporn Adventure was so dated that it should be wearing a leisure suit.

Because of the nature of the games, the first and third episodes of the series featured an age verification system, which consisted of a series of questions to which the authors reasoned only adults would know the answer. However, many of the questions were U.S.-centric and this frustrated some non-United States gamers. Also, the multiple-choice questions did little to deter adolescents with some patience and a notepad. (The verification system could be skipped by pressing Alt-X in episode one, or Ctrl-Alt-X in episode three.)

After the gleefully seedy first game, the series – despite becoming infamous for its saucy content – gained something of a reputation for not actually featuring all that much raunchy material when analyzed, particularly the mid-entries to the series. This became even more evident in later years, when more genuinely racy games appeared in the market, like Cobra Mission. At most, the raunchier moments were usually hidden as Easter eggs. Things began to become racier again toward the end of the series, particularly in the (original) final installment, Leisure Suit Larry: Love for Sail!.

In Leisure Suit Larry 6: Shape Up or Slip Out!, Love for Sail!, Casino, and Magna Cum Laude, Larry is voiced by Jan Rabson. Larry Lovage, the protagonist of Magna Cum Laude, is voiced by Tim Dadabo. In 2007, Vivendi announced a mobile game remake of Love for Sail!.

On the Howard Stern radio show on November 27, 2007, comedian Artie Lange mentioned that he had recorded dialogue for a character named "Big Al" in a new Leisure Suit Larry game. On May 20, 2008, Lange confirmed that he had completed recording dialogue for the game. His salary was thirty thousand dollars for work which took "about an hour and a half," amazing Howard and his staff. On July 29, 2009, Artie again referenced doing this work on Leisure Suit Larry but said that he made twenty five thousand dollars.

In 2008, Sierra Entertainment announced Leisure Suit Larry: Box Office Bust for PC, Xbox 360, PS3 and mobile phones. It was developed by Team 17 and the publishing rights were offered to Codemasters who published the game in March 2009.

In June 2011, Replay Games announced on their blog that they had acquired a license for the Leisure Suit Larry series. Replay Games plans to re-release the titles it has licensed for Windows, Mac, iOS, Android, XBLA, PSN, On-Live, and Steam. It is also announced that Al Lowe will be involved with the development of the new releases.

In April 2012, Replay Games initiated the Kickstarter project Make Leisure Suit Larry come again! which finished funding on May 2, 2012 and secured a total of $674,598 ($655,182 via Kickstarter and $19,416 via Paypal) in funding compared to the $500,000 that was asked for. The "HD" Version of the game has a completion date of October 2012 listed, but it might be delayed to December 2012 or early 2013 since hitting the $650,000 mark. The $650,000 mark will add more story, dialogues and one more character.

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