Works
Year | Title | Role |
---|---|---|
1987 | Final Fantasy | planning, battle graphics |
1988 | Final Fantasy II | game design |
1989 | The Final Fantasy Legend | scenario |
1990 | Final Fantasy III | object design |
1991 | Final Fantasy Adventure | director, character design |
1993 | Secret of Mana | director, game design, monster design |
1995 | Seiken Densetsu 3 | director, game design |
1997 | SaGa Frontier | planning |
1999 | Legend of Mana | director |
Chocobo Stallion | graphics supervisor | |
2002 | Final Fantasy XI | director |
2003 | Final Fantasy XI: Rise of the Zilart | director |
Sword of Mana | producer, game design, monster design | |
2006 | Children of Mana | producer |
Dawn of Mana | director, producer | |
Mario Hoops 3-on-3 | graphics, supervisor | |
2007 | Heroes of Mana | producer |
2010 | Line Attack Heroes | game design |
2011 | The Legend of Zelda: Ocarina of Time 3D | producer |
Read more about this topic: Koichi Ishii
Famous quotes containing the word works:
“They that go down to the sea in ships, that do business in great waters, these see the works of the Lord and his wonders in the deep.”
—Bible: Hebrew Psalms, 107:23-4.
“Most works of art are effectively treated as commodities and most artists, even when they justly claim quite other intentions, are effectively treated as a category of independent craftsmen or skilled workers producing a certain kind of marginal commodity.”
—Raymond Williams (19211988)
“I meet him at every turn. He is more alive than ever he was. He has earned immortality. He is not confined to North Elba nor to Kansas. He is no longer working in secret. He works in public, and in the clearest light that shines on this land.”
—Henry David Thoreau (18171862)