Works
Year | Title | Role |
---|---|---|
1987 | Final Fantasy | planning, battle graphics |
1988 | Final Fantasy II | game design |
1989 | The Final Fantasy Legend | scenario |
1990 | Final Fantasy III | object design |
1991 | Final Fantasy Adventure | director, character design |
1993 | Secret of Mana | director, game design, monster design |
1995 | Seiken Densetsu 3 | director, game design |
1997 | SaGa Frontier | planning |
1999 | Legend of Mana | director |
Chocobo Stallion | graphics supervisor | |
2002 | Final Fantasy XI | director |
2003 | Final Fantasy XI: Rise of the Zilart | director |
Sword of Mana | producer, game design, monster design | |
2006 | Children of Mana | producer |
Dawn of Mana | director, producer | |
Mario Hoops 3-on-3 | graphics, supervisor | |
2007 | Heroes of Mana | producer |
2010 | Line Attack Heroes | game design |
2011 | The Legend of Zelda: Ocarina of Time 3D | producer |
Read more about this topic: Koichi Ishii
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