King's Quest: Mask of Eternity (also known as King's Quest VIII, King's Quest VIII: The Mask of Eternity or King's Quest 8: Mask of Eternity and abbreviated as KQ8) is an action-adventure video game written and designed by Roberta Williams and released in 1998 by Sierra Studios, is the eighth, and at present remains the final, official computer game in the famous King's Quest series. It is the first and only game in the series where the main character is neither King Graham nor a member of his family, the first in the series to use a full 3D engine as opposed to the 2D cartoon or pixel style of the earlier games and the first to omit the sequel numbering system on box artwork and title screen, though references to it being the eight game appear in the file structure and the game was marketed as KQ8 on the official website, interviews, and other places.
It has been re-released by Activision as part of the King's Quest 7+8 pack through GOG.com and patched to work on Vista and Windows 7 32 and 64bit. Although this release was a digital download only, it has a bug and will not run unless an optical drive is present on the computer (or use of virtual drive like Daemon Tools). A fan patch is available for retail copies of the game that allows them to run on modern computers and computers without optical drives (such as a netbook), and it fixes several cutscene lockups (it is incompatible with the GoG release).
Read more about King's Quest: Mask Of Eternity: Story, Lands, Characters, Reception
Famous quotes containing the words king, mask and/or eternity:
“The king died and then the queen died is a story. The king died, and then queen died of grief is a plot.”
—E.M. (Edward Morgan)
“Mutual repect implies discretion and reserve even in love itself; it means preserving as much liberty as possible to those whose life we share. We must distrust our instinct of intervention, for the desire to make ones own will prevail is often disguised under the mask of solicitude.”
—Henri-Frédéric Amiel (18211881)
“There is the grand truth about Nathaniel Hawthorne. He says NO! in thunder; but the Devil himself cannot make him say yes. For all men who say yes, lie; and all men who say no,why, they are in the happy condition of judicious, unincumbered travellers in Europe; they cross the frontiers into Eternity with nothing but a carpet-bag,that is to say, the Ego. Whereas those yes-gentry, they travel with heaps of baggage, and, damn them! they will never get through the Custom House.”
—Herman Melville (18191891)