Musical Style and Influences
Although many of his works are orchestral, Jack Wall has worked in a wide variety of styles, including "heavy metal meets orchestral" and "tribal percussion". For Jade Empire, he focused on using Chinese instruments and Taiko drums. When writing a video game score, Wall prefers a collaborative approach with the game designers to creating the music, as he feels that the "tug back and forth of ideas" makes the music stronger. He notes, however, that he has to be flexible, and willing to create his own vision for the music. As part of this, he prefers to be able to see illustrations and game design documents before beginning, as they provide insight into the feel of the game so that his music can mesh in with it. He also believes that a good video game music composer needs to have a lot of technical sound production skill to be successful. Wall has said that the Myst and Mass Effect soundtracks are his favorites that he has created. Wall stated that he was primarily interested in scoring games that are "interesting", and that his main concern was creating something original. Although he has worked with live orchestras and synthetic orchestras, Wall recommends that game developers use a live one, despite the expense, as he feels they add a much more dynamic sound to the music and allow the composer more freedom than synthesizer samples.
Read more about this topic: Jack Wall (composer)
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