Incentive Compatibility

In mechanism design, a process is incentive-compatible if all of the participants fare best when they truthfully reveal any private information asked for by the mechanism. As an illustration, voting systems which create incentives to vote dishonestly lack the property of incentive compatibility. In the absence of dummy bidders or collusion, a second price auction is an example of a mechanism that is incentive compatible.

There are different degrees of incentive-compatibility: in some games, truth-telling can be a dominant strategy. A weaker notion is that truth-telling is a Bayes-Nash equilibrium: it is best for each participant to tell the truth, provided that others are also doing so.

Topics in game theory
Definitions
  • Normal-form game
  • Extensive-form game
  • Cooperative game
  • Succinct game
  • Information set
  • Hierarchy of beliefs
  • Preference
Equilibrium concepts
  • Nash equilibrium
  • Subgame perfection
  • Mertens-stable equilibrium
  • Bayesian-Nash
  • Perfect Bayesian
  • Trembling hand
  • Proper equilibrium
  • Epsilon-equilibrium
  • Correlated equilibrium
  • Sequential equilibrium
  • Quasi-perfect equilibrium
  • Evolutionarily stable strategy
  • Risk dominance
  • Core
  • Shapley value
  • Pareto efficiency
  • Quantal response equilibrium
  • Self-confirming equilibrium
  • Strong Nash equilibrium
  • Markov perfect equilibrium
Strategies
  • Dominant strategies
  • Pure strategy
  • Mixed strategy
  • Tit for tat
  • Grim trigger
  • Collusion
  • Backward induction
  • Forward induction
  • Markov strategy
Classes of games
  • Symmetric game
  • Perfect information
  • Simultaneous game
  • Sequential game
  • Repeated game
  • Signaling game
  • Cheap talk
  • Zero–sum game
  • Mechanism design
  • Bargaining problem
  • Stochastic game
  • Large poisson game
  • Nontransitive game
  • Global games
Games
  • Prisoner's dilemma
  • Traveler's dilemma
  • Coordination game
  • Chicken
  • Centipede game
  • Volunteer's dilemma
  • Dollar auction
  • Battle of the sexes
  • Stag hunt
  • Matching pennies
  • Ultimatum game
  • Rock-paper-scissors
  • Pirate game
  • Dictator game
  • Public goods game
  • Blotto games
  • War of attrition
  • El Farol Bar problem
  • Cake cutting
  • Cournot game
  • Deadlock
  • Diner's dilemma
  • Guess 2/3 of the average
  • Kuhn poker
  • Nash bargaining game
  • Screening game
  • Prisoners and hats puzzle
  • Trust game
  • Princess and monster game
  • Monty Hall problem
Theorems
  • Minimax theorem
  • Nash's theorem
  • Purification theorem
  • Folk theorem
  • Revelation principle
  • Arrow's impossibility theorem
Key Figures
  • Kenneth Arrow
  • Robert Aumann
  • Kenneth Binmore
  • Samuel Bowles
  • Melvin Dresher
  • Merrill M. Flood
  • Drew Fudenberg
  • Donald B. Gillies
  • John Harsanyi
  • Leonid Hurwicz
  • David K. Levine
  • Daniel Kahneman
  • Harold W. Kuhn
  • Eric Maskin
  • Jean-François Mertens
  • Paul Milgrom
  • Oskar Morgenstern
  • Roger Myerson
  • John Nash
  • John von Neumann
  • Ariel Rubinstein
  • Thomas Schelling
  • Reinhard Selten
  • Herbert Simon
  • Lloyd Shapley
  • John Maynard Smith
  • Jean Tirole
  • Albert W. Tucker
  • William Vickrey
  • Robert B. Wilson
  • Peyton Young
See also
  • Tragedy of the commons
  • Tyranny of small decisions
  • All-pay auction
  • List of games in game theory
  • Confrontation Analysis
  • List of game theorists


Famous quotes containing the word incentive:

    Above all, though, children are linked to adults by the simple fact that they are in process of turning into them. For this they may be forgiven much. Children are bound to be inferior to adults, or there is no incentive to grow up.
    Philip Larkin (1922–1986)