Description
The player begins as one of two commando-type warriors, garbed in red (Ralf) or blue (Clark). They must proceed from the bottom of the screen upwards, towards the village of Ikari. Trying to prevent them from reaching the village are enemy soldiers and other units. Along the way, players may commandeer enemy tanks to help fight their way through the enemy personnel. The tanks are immune to enemy bullets, but have a limited supply of fuel and will sustain damage when it runs out or the tank is caught in an explosion, taking the player with it unless he can exit the tank and get clear before it blows up.
Ikari Warriors was the first 'Commando' style game to give the player a limited amount of ammunition.
Turning the joystick changed the direction the character faced independent of the direction the character was moving, as controlled by pushing the joystick. This gave the player freedom to attack or walk in eight different directions. No shot is fired from directly in front of the player; the warrior uses the machine gun in his right hand, and throws grenades with his left. If a player takes too long moving up screen, the computer starts using "call for fire". A red spot appears below him. This is tracking fire to speed up the game.
Read more about this topic: Ikari Warriors
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