History of The Graphical User Interface

History Of The Graphical User Interface

The history of the graphical user interface, understood as the use of graphic icons and a pointing device to control a computer, covers a five-decade span of incremental refinements, built on some constant core principles. Several vendors have created their own windowing systems based on independent code, but with basic elements in common that define the WIMP "window, icon, menu, pointing device" paradigm.

There have been important technological achievements, and enhancements to the general interaction in small steps over previous systems. There have been a few significant breakthroughs in terms of use, but the same organizational metaphors and interaction idioms are still in use. Although many GUI operating systems are controlled by using a mouse, the keyboard can also be used with keyboard shortcuts or arrow keys. The interface developments described, below, have been summarized and omit many details in the interest of brevity. The influence of game computers and joystick operation has been omitted.

Read more about History Of The Graphical User Interface:  Initial Developments, The 1990s: Mainstream Usage of The Desktop

Famous quotes containing the words history of, history and/or user:

    The history of the world is none other than the progress of the consciousness of freedom.
    Georg Wilhelm Friedrich Hegel (1770–1831)

    A man acquainted with history may, in some respect, be said to have lived from the beginning of the world, and to have been making continual additions to his stock of knowledge in every century.
    David Hume (1711–1776)

    A worker may be the hammer’s master, but the hammer still prevails. A tool knows exactly how it is meant to be handled, while the user of the tool can only have an approximate idea.
    Milan Kundera (b. 1929)