History of Nuclear Weapons - Weapons Improvement

Weapons Improvement

Early nuclear-tipped rockets—such as the MGR-1 Honest John, first deployed by the U.S. in 1953—were surface-to-surface missiles with relatively short ranges (around 15 mi/25 km maximum) and yields around twice the size of the first fission weapons. The limited range meant they could only be used in certain types of military situations. U.S. rockets could not, for example, threaten Moscow with an immediate strike, and could only be used as "tactical" weapons (that is, for small-scale military situations).

"Strategic" weapons—weapons that could threaten an entire country—relied, for the time being, on long-range bombers that could penetrate deep into enemy territory. In the U.S., this requirement led, in 1946, to creation of the Strategic Air Command—a system of bombers headed by General Curtis LeMay (who previously presided over the firebombing of Japan during WWII). In operations like Chrome Dome, SAC kept nuclear-armed planes in the air 24 hours a day, ready for an order to attack Moscow.

These technological possibilities enabled nuclear strategy to develop a logic considerably different than previous military thinking allowed. Because the threat of nuclear warfare was so awful, it was first thought that it might make any war of the future impossible. President Dwight D. Eisenhower's doctrine of "massive retaliation" in the early years of the Cold War was a message to the USSR, saying that if the Red Army attempted to invade the parts of Europe not given to the Eastern bloc during the Potsdam Conference (such as West Germany), nuclear weapons would be used against the Soviet troops and potentially the Soviet leaders.

With the development of more rapid-response technologies (such as rockets and long-range bombers), this policy began to shift. If the Soviet Union also had nuclear weapons and a policy of "massive retaliation" was carried out, it was reasoned, then any Soviet forces not killed in the initial attack, or launched while the attack was ongoing, would be able to serve their own form of nuclear "retaliation" against the U.S. Recognizing that this was an undesirable outcome, military officers and game theorists at the RAND think tank developed a nuclear warfare strategy that was eventually called Mutually Assured Destruction (MAD).

MAD divided potential nuclear war into two stages: first strike and second strike. First strike meant the first use of nuclear weapons by one nuclear-equipped nation against another nuclear-equipped nation. If the attacking nation did not prevent the attacked nation from a nuclear response, the attacked nation would respond with a second strike against the attacking nation. In this situation, whether the U.S. first attacked the USSR or the USSR first attacked the U.S., the end result would be that both nations would be damaged to the point of utter social collapse.

According to game theory, because starting a nuclear war was suicidal, no logical country would "shoot first." However, if a country could launch a first strike that utterly destroyed the target country's ability to respond, that might give that country the confidence to initiate a nuclear war. The object of a country operating by the MAD doctrine is to deny the opposing country this first strike capability.

MAD played on two seemingly opposed modes of thought: cold logic and emotional fear. The English phrase MAD was often known by, "nuclear deterrence," was translated by the French as "dissuasion," and "terrorization" by the Russians. This apparent paradox of nuclear war was summed up by British Prime Minister Winston Churchill as "the worse things get, the better they are"—the greater the threat of mutual destruction, the safer the world would be.

This philosophy made a number of technological and political demands on participating nations. For one thing, it said that it should always be assumed that an enemy nation may be trying to acquire first strike capability, which must always be avoided. In American politics this translated into demands to avoid "bomber gaps" and "missile gaps" where the Soviet Union could potentially "outshoot" the Americans. It also encouraged the production of thousands of nuclear weapons by both the U.S. and the USSR, far more than needed to simply destroy the major civilian and military infrastructures of the opposing country.

These policies and strategies were satirized in the 1964 Stanley Kubrick film Dr. Strangelove, in which the Soviets, unable to keep up with the US's first strike capability, instead plan for MAD by building a Doomsday Machine, and thus, after a (literally) mad US General orders a nuclear attack on the USSR, the end of the world is brought about.

The policy also encouraged the development of the first early warning systems. Conventional war, even at its fastest, was fought over days and weeks. With long-range bombers, from the start of an attack to its conclusion was mere hours. Rockets could reduce a conflict to minutes. Planners reasoned that conventional command and control systems could not adequately react to a nuclear attack, so great lengths were taken to develop computers that could look for enemy attacks and direct rapid responses.

The U.S., poured massive funding into development of SAGE, a system that could track and intercept enemy bomber aircraft using information from remote radar stations. It was the first computer system to feature real-time processing, multiplexing, and display devices. It was the first "general" computing machine, and a direct predecessor of modern computers.

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