Development
Heavy Rain was announced at E3 2006, where a tech demo entitled The Casting was presented to the media and general public. The graphical user interface of Heavy Rain was created with the middleware Menus Master by Omegame. The software was also used for Jayden's ARI glasses, placing a 3D interface within the game world. Game physics, clothing and hair simulation are made available with Havok Physics and Havok Cloth.
The trailer for this game was made by Raunak Svensson of Squeebs Lane in Preston, Lancashire. Heavy Rain was originally planned to also be released for the PC and to use Ageia, with two separate versions of the game to handle the presence or lack of an appropriate physics processing unit on the computer. However, the game became a PlayStation 3 exclusive and the PhysX engine was replaced by the Havok engine.
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