Heart of Darkness (video Game) - Development and Reception

Development and Reception

Heart of Darkness took six years to develop. These years were spent creating the game's musical score, the graphics, and the FMV sequences. There was a bidding war to distribute the game which Infogrames won. Other bidding companies included Sega and Atari. Atari had plans to put the game on the Atari Jaguar CD instead of the PlayStation.

The game was released to generally good reviews. The most common complaints were the weak story, short length of the game and the low resolution. However, the game managed to sell one and a half million copies.

Amazing Studio nonetheless went bankrupt after the fight in court between all the authors.

Read more about this topic:  Heart Of Darkness (video game)

Famous quotes containing the words development and/or reception:

    The experience of a sense of guilt for wrong-doing is necessary for the development of self-control. The guilt feelings will later serve as a warning signal which the child can produce himself when an impulse to repeat the naughty act comes over him. When the child can produce his on warning signals, independent of the actual presence of the adult, he is on the way to developing a conscience.
    Selma H. Fraiberg (20th century)

    He’s leaving Germany by special request of the Nazi government. First he sends a dispatch about Danzig and how 10,000 German tourists are pouring into the city every day with butterfly nets in their hands and submachine guns in their knapsacks. They warn him right then. What does he do next? Goes to a reception at von Ribbentropf’s and keeps yelling for gefilte fish!
    Billy Wilder (b. 1906)