GURPS Infinite Worlds

GURPS Infinite Worlds is a supplement for the Fourth Edition of the GURPS role-playing game, published by Steve Jackson Games in 2005 and written by Kenneth Hite, Steve Jackson, and John M. Ford. It expands upon the campaign setting of conflict between the Infinity Patrol, which is the time-travel agency on "our" Earth, referred to as Homeline, and Centrum across a multiplicity of alternate history Earths. This was presented in the Fourth Edition GURPS Basic Set (and originated in the Third Edition supplements GURPS Time Travel, GURPS Alternate Earths, and GURPS Alternate Earths II). It won the 2005 Origins Award as Best Game Supplement.

GURPS Infinite Worlds has eight chapters: Infinity Unlimited, Enemies Everywhen, Present at the Creation, Worlds Enough, ...And Time, Infinite characters, Infinite Campaigns, and Alternate Infinities.

Read more about GURPS Infinite Worlds:  Infinity Unlimited, Enemies Everywhen, Present At The Creation, Worlds Enough, ...And Time, Infinite Characters, Infinite Campaigns, Alternate Infinities

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    “And universal Nature, through her vast
    And crowded whole, an infinite paroquet,
    Repeats one note.”
    —Ralph Waldo Emerson (1803–1882)

    “Silent rushes the swift Lord
    Through ruined systems still restored,
    Broadsowing, bleak and void to bless,
    Plants with worlds the wilderness;
    Waters with tears of ancient sorrow
    Apples of Eden ripe to-morrow.
    House and tenant go to ground,
    Lost in God, in Godhead found.”
    —Ralph Waldo Emerson (1803–1882)