Development
Grandia: Parallel Trippers was announced in July 2000 by its publisher Hudson Soft, who revealed that they, along with Game Arts, would be bringing the game to the Game Boy Color as the series' first handheld title. Game Arts president Hirokazu Miyazki explained that the game was created to make a Grandia that users could "play anywhere", and was designed under the philosophy that both new and veteran fans of the series could enjoy the title equally. Hudson Soft was personally chosen by Game Arts as the game's publisher due to their experience with handheld titles and enthusiasm in marketing the game to Japanese audiences. The game was first showcased at the 2000 Nintendo Space World expo the following August, and again at the 2000 Tokyo Game Show in September, where the game received its final release date. Following the game's release, Huson Soft launched its "Grandia Nippo" (lit. "Grandia Daily") website that featured fan art, interviews, and special downloads related to Parallel Trippers in order to increase enthusiasm for the game. The music for Parallel Trippers consists of downsampled versions of tracks from the original Grandia, originally composed by Noriyuki Iwadare.
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