Grandia: Parallel Trippers (グランディア パラレルトリッパーズ, Gurandia Parareru Toripasu?) is a role-playing video game developed by Game Arts for the Game Boy Color handheld system as part of their Grandia series. The game, published by Hudson Soft and released exclusively in Japan in December 2000, is a spin-off of the first Grandia title, and features characters, music, and a similar battle system. to the original. Unlike its predecessor, Parallel Trippers is presented using entirely two-dimensional graphics and character sprites, with combat sequences that take place from first-person perspective that utilize "Synthesis Cards" instead of direct actions. New features include a database of all possible combat actions, as well a monster and character catalog that fills as the player progress through the game.
The game follows Yuuhi, a young boy living in Japan who is transported along with his friends Mizuki and Shirou to an alternate version of the Grandia world populated by characters from the original video game. Players must guide Yuuhi around numerous environments to re-unite with his friends and discover a way home.
Read more about Grandia: Parallel Trippers: Gameplay, Development, Reception
Famous quotes containing the word parallel:
“There is a parallel between the twos and the tens. Tens are trying to test their abilities again, sizing up and experimenting to discover how to fit in. They dont mean everything they do and say. They are just testing. . . . Take a good deal of your daughters behavior with a grain of salt. Try to handle the really outrageous as matter-of-factly as you would a mistake in grammar or spelling.”
—Stella Chess (20th century)