Gamma World is a science fantasy role-playing game, originally designed by James M. Ward and Gary Jaquet, and first published by TSR in 1978. It borrowed heavily from James M. Ward's earlier product, Metamorphosis Alpha.
Read more about Gamma World: Setting, System, Gap Material
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“The men who are messing up their lives, their families, and their world in their quest to feel man enough are not exercising true masculinity, but a grotesque exaggeration of what they think a man is. When we see men overdoing their masculinity, we can assume that they havent been raised by men, that they have taken cultural stereotypes literally, and that they are scared they arent being manly enough.”
—Frank Pittman (20th century)
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