Case Studies
Games for Change collects a growing catalog of case studies on a variety of game projects. With in-depth data on project budgets, funding sources, distribution models, reach, and efficacy, these case studies offer games for change creators valuable insight into game production from concept to release. Case studies include such games as iCivics, PeaceMaker, Darfur is Dying, and more.
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Famous quotes containing the words case and/or studies:
“Religion is love; in no case is it logic.”
—Beatrice Potter Webb (18581943)
“His life itself passes deeper in nature than the studies of the naturalist penetrate; himself a subject for the naturalist. The latter raises the moss and bark gently with his knife in search of insects; the former lays open logs to their core with his axe, and moss and bark fly far and wide. He gets his living by barking trees. Such a man has some right to fish, and I love to see nature carried out in him.”
—Henry David Thoreau (18171862)