Frenzy (video Game) - Description

Description

Frenzy followed the basic paradigm set by Berzerk: the player must navigate a maze full of hostile robots. The goal of the game is to survive as long as possible and score points by killing robots and travelling from room to room. The game has no end other than the player losing all of his or her lives.

The player has a gun with which to shoot the robots, and simple intelligence of the robots means that they can often be tricked into shooting one another. If the player lingers too long in a room, a bouncing smiley face (known as "Evil Otto") appears, and relentlessly chases the player. Evil Otto will destroy any robots in his way, and can move through walls.

Read more about this topic:  Frenzy (video Game)

Famous quotes containing the word description:

    The next Augustan age will dawn on the other side of the Atlantic. There will, perhaps, be a Thucydides at Boston, a Xenophon at New York, and, in time, a Virgil at Mexico, and a Newton at Peru. At last, some curious traveller from Lima will visit England and give a description of the ruins of St. Paul’s, like the editions of Balbec and Palmyra.
    Horace Walpole (1717–1797)

    Whose are the truly labored sentences? From the weak and flimsy periods of the politician and literary man, we are glad to turn even to the description of work, the simple record of the month’s labor in the farmer’s almanac, to restore our tone and spirits.
    Henry David Thoreau (1817–1862)

    The next Augustan age will dawn on the other side of the Atlantic. There will, perhaps, be a Thucydides at Boston, a Xenophon at New York, and, in time, a Virgil at Mexico, and a Newton at Peru. At last, some curious traveller from Lima will visit England and give a description of the ruins of St Paul’s, like the editions of Balbec and Palmyra.
    Horace Walpole (1717–1797)