Fireball Island is a board game first published by Milton Bradley in 1986. The tagline is "The dimensional adventure game of pitfalls and perils!" It is set on an unexplored tropical island, the home of the primitive idol Vul-Kar. Players progress along winding paths around the island, avoiding fireballs and trying to capture Vul-Kar's jewel and carry it to the escape boat. Game concept originally developed by artist / toy designer Chuck Kennedy.
| Players | 2-4 |
|---|---|
| Age range | 8 and up |
| Setup time | < 5 minutes |
| Playing time | 1 hour |
| Random chance | High |
| Skill(s) required | Dice rolling, hand management, strategizing |
Read more about Fireball Island: Rules, Fireballs, Smolder Pits, Cards, Caves, Bridges, Tokens, The Jewel
Famous quotes containing the word island:
“The shifting islands! who would not be willing that his house should be undermined by such a foe! The inhabitant of an island can tell what currents formed the land which he cultivates; and his earth is still being created or destroyed. There before his door, perchance, still empties the stream which brought down the material of his farm ages before, and is still bringing it down or washing it away,the graceful, gentle robber!”
—Henry David Thoreau (18171862)