Final Fantasy XII (ファイナルファンタジーXII, Fainaru Fantajī Tuerubu?) is a console role-playing video game developed and published by Square Enix for the PlayStation 2 platform. Released in 2006, it is the twelfth title in the mainline Final Fantasy series and the last offline title in the mainline series to be released exclusively on PlayStation hardware. The game introduced several innovations to the offline titles in the mainline series: a seamless battle system, a controllable camera, a customizable "gambit" system automatically controls the actions of characters; and a "license" system determines which abilities and equipment are used by characters. Final Fantasy XII also includes elements from previous games in the series such as summoned monsters, Chocobos, and Moogles.
The game takes place in the fictional land of Ivalice, where the empires of Archadia and Rozarria are waging an endless war. Dalmasca, a small kingdom, is caught between the warring nations. When Dalmasca is annexed by Archadia, its princess, Ashe, creates a resistance movement. During the struggle, she meets Vaan, a young adventurer who dreams of commanding an airship. They are quickly joined by a band of allies; together, they rally against the tyranny of the Archadian Empire.
Final Fantasy XII received universally high review scores, and earned numerous "Game of the Year" awards in various categories from noted video game publications. Selling more than two million copies in Japan, it became the fourth best-selling PlayStation 2 game of 2006 worldwide. As of March 2007, over 5.2 million copies of the game have been shipped worldwide. A sequel, Final Fantasy XII: Revenant Wings, was released for the Nintendo DS in 2007.
Famous quotes containing the word fantasy:
“People accept a representation in which the elements of wish and fantasy are purposely included but which nevertheless proclaims to represent the past and to serve as a guide-rule for life, thereby hopelessly confusing the spheres of knowledge and will.”
—Johan Huizinga (18721945)