Final Fantasy Crystal Chronicles: Ring of Fates (ファイナルファンタジー・クリスタルクロニクル リング・オブ・フェイト, Fainaru Fantajī Kurisutaru Kuronikuru Ringu Obu Feito?) is a role-playing video game for the Nintendo DS, developed and published by Square Enix. It is a prequel to Final Fantasy Crystal Chronicles for the Nintendo GameCube. The game takes advantage of both the local wireless and Wi-Fi capabilities of the system and features voice acting.
Read more about Final Fantasy Crystal Chronicles: Ring Of Fates: Gameplay, Development, Music, Reception
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“Life is a series of diminishments. Each cessation of an activity either from choice or some other variety of infirmity is a death, a putting to final rest. Each loss, of friend or precious enemy, can be equated with the closing off of a room containing blocks of nerves ... and soon after the closing off the nerves atrophy and that part of oneself, in essence, drops away. The self is lightened, is held on earth by a gram less of mass and will.”
—Coleman Dowell (19251985)
“Religion is doing; a man does not merely think his religion or feel it, he lives his religion as much as he is able, otherwise it is not religion but fantasy or philosophy.”
—George Gurdjieff (c. 18771949)
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“On the death of a friend, we should consider that the fates through confidence have devolved on us the task of a double living, that we have henceforth to fulfill the promise of our friends life also, in our own, to the world.”
—Henry David Thoreau (18171862)