Newton's Method
After performing those integer operations, the algorithm once again treats the longword as a floating point number (x = *(float*)&i;) and performs a floating point multiplication operation (x = x*(1.5f - xhalf*x*x);). The floating point operation represents a single iteration of Newton's method of finding roots for a given equation. For this example,
- is the inverse square root, or, as a function of y,
- .
- As represents a general expression of Newton's method with as the first approximation,
- is the particularized expression where and .
- Hence
x = x*(1.5f - xhalf*x*x);is the same as
The first approximation is generated above through the integer operations and input into the last two lines of the function. Repeated iterations of the algorithm, using the output of the function as the input of the next iteration, cause the algorithm to converge on the root with increasing precision. For the purposes of the Quake III engine, only one iteration was used. A second iteration remained in the code but was commented out.
Read more about this topic: Fast Inverse Square Root
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