Development
Unlike other Donkey Kong video games, Barrel Blast was not developed by Rare Ltd.. Instead, the game was developed by Paon who previously developed DK: King of Swing and DK: Jungle Climber.
On June 6, 2005 an issue of Famitsu Magazine reported that Nintendo was in development with a Wii-bound sequel to the Donkey Kong franchise. The publication offered no details on the next-generation title. Nintendo appeared to be drawing on the majority of its big licenses to lure in next-generation gamers. Lending credibility to its Kong news, Famitsu also reported that new versions of Super Smash Bros., Super Mario, Legend of Zelda, Metroid, and Final Fantasy Crystal Chronicles were in development for Revolution, all of which were confirmed by Nintendo at E3 2005 before that month. The game was first announced at Nintendo's Japanese conference in 2006. The game was later shown to the public at E3 2007 as named Donkey Jet and DK: Bongo Blast.
The game was originally developed to be controlled using the DK Bongos for the GameCube; the left and right drums would steer in their respective directions, and rolling both drums accelerated movement. When the game was moved to the Wii, the DK Bongos were replaced with the Wii Remote and Nunchuk, having the player shake the controller in place of hitting the drums. The player can also raise the remote and Nunchuk to jump, and use the motion sensing to punch opponents and obstacles, and to use items.
Read more about this topic: Donkey Kong Barrel Blast
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