Dead Inside (game)

Dead Inside (game)

Dead Inside is a horror/fantasy role-playing game published by Atomic Sock Monkey Press based around the concept of characters who have lost or were born without their souls. These "Dead Inside" strive to regain or rebuild their souls. The game provides a variety of means by which souls may be lost, stolen, traded, regained or rebuilt.

The game is considered unusual for its attempt to reverse the typical "Kill monsters and take their stuff" path to power found in most RPGs and replace it with the "Heal people and give them stuff" concept. Essentially, selfless and noble actions by the characters are rewarded with Soul Points, the measure of a character's soul integrity. These Soul Points can be used to fuel metaphysical powers or to improve a character's abilities, much as experience points are used in other RPGs.

Dead Inside won the People's Choice Award in the 2004 Indie RPG Awards.

Read more about Dead Inside (game):  Cosmology, The Concept of Soul, Character Types, Author and Publisher

Famous quotes containing the word dead:

    To the artist is sometimes granted a sudden, transient insight which serves in this matter for experience. A flash, and where previously the brain held a dead fact, the soul grasps a living truth! At moments we are all artists.
    Arnold Bennett (1867–1931)