D.C.: Da Capo - Development

Development

Da Capo was Circus' sixth game, but was the fourth game developed by the development group Circus Northern who had also produced their second title Suika. The game's production was headed by Tororo, president of Circus, who also worked on the game's music, and was directed by Mikage and Hotaru Koizumi. The scenario in the game was divided between four people who worked on the different stories for the heroines. Mikage wrote Nemu's and Sakura's scenarios; Kure (short for Soratobuenban ni Kure ga Notta yo) wrote Kotori's and Yoriko's scenarios; Yoko Yoko wrote Moe's and Mako's scenarios; and Mari wrote Miharu's scenario. Character design and art direction was divided between three people. Naru Nanao designed Nemu, Sakura, and Kotori; Igul designed Miharu, Moe, Mako, and others; and Kanon Ikutata designed the chibi characters, and others. The opening video was produced by Nitroplus.

Read more about this topic:  D.C.: Da Capo

Famous quotes containing the word development:

    “Dissonance between family and school, therefore, is not only inevitable in a changing society; it also helps to make children more malleable and responsive to a changing world. By the same token, one could say that absolute homogeneity between family and school would reflect a static, authoritarian society and discourage creative, adaptive development in children.”
    —Sara Lawrence Lightfoot (20th century)

    “Good schools are schools for the development of the whole child. They seek to help children develop to their maximum their social powers and their intellectual powers, their emotional capacities, their physical powers.”
    —James L. Hymes, Jr. (20th century)