Computer Game Bot Turing Test
The Computer Game Bot Turing Test is a variant of the Turing Test, where a human judge viewing and interacting with a virtual world must distinguish between other humans interacting with the world and game bots that interact with the world. This variant was first proposed in 2008 by Associate Professor Philip Hingston of Edith Cowan University, and implemented through a tournament called the 2K BotPrize.
Read more about Computer Game Bot Turing Test: History, Implementation, Tournament, Successful Bots, Aftermath, Contrasts To The Turing Test, See Also
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