DirectX Version Note
DirectX version indicates which graphics acceleration operations the card implements.
- DirectX 6.0 – Multitexturing
- DirectX 7.0 – Hardware Transformation, Clipping and Lighting (TCL/T&L)
- DirectX 8.0 – Pixel Shader 1.1 & Vertex Shader 1.1
- DirectX 8.1 – Pixel Shader 1.4 & Vertex Shader 1.1
- DirectX 9.0 – Shader Model 2.0
- DirectX 9.0b – Pixel Shader 2.0b & Vertex Shader 2.0
- DirectX 9.0c – Shader Model 3.0, GPGPU
- DirectX 9.0L – Windows Vista only, Vista version of DirectX 9.0c, Shader Model 3.0, Windows Graphics Foundation 1.0, DXVA 1.0, GPGPU
- Direct3D 10 – Windows Vista/Windows 7, Shader Model 4.0, Windows Graphics Foundation 2.0, DXVA 2.0, GPGPU
- Direct3D 10.1 – Windows Vista SP1/Windows 7, Shader Model 4.1, Windows Graphics Foundation 2.1, DXVA 2.1, GPGPU
- Direct3D 11 – Windows Vista/Windows 7, Shader Model 5.0, Tessellation, Multithreaded rendering, Compute shaders, implemented by hardware and software running Direct3D 9/10/10.1, GPGPU
- Direct3D 11.1 – Windows 8, Stereoscopic 3D Rendering, GPGPU
Read more about this topic: Comparison Of AMD Graphics Processing Units
Famous quotes containing the words version and/or note:
“Truth cannot be defined or tested by agreement with the world; for not only do truths differ for different worlds but the nature of agreement between a world apart from it is notoriously nebulous. Ratherspeaking loosely and without trying to answer either Pilates question or Tarskisa version is to be taken to be true when it offends no unyielding beliefs and none of its own precepts.”
—Nelson Goodman (b. 1906)
“Alexander Woollcott broadcasts the story of the wife who returned a dog to the Seeing Eye with this note attached: I am sending the dog back. My husband used to depend on me. Now he is independent, and I never know where he is.”
—For the State of New Jersey, U.S. public relief program (1935-1943)