Comparison of AMD Graphics Processing Units - DirectX Version Note

DirectX Version Note

DirectX version indicates which graphics acceleration operations the card implements.

  • DirectX 6.0 – Multitexturing
  • DirectX 7.0 – Hardware Transformation, Clipping and Lighting (TCL/T&L)
  • DirectX 8.0 – Pixel Shader 1.1 & Vertex Shader 1.1
  • DirectX 8.1 – Pixel Shader 1.4 & Vertex Shader 1.1
  • DirectX 9.0 – Shader Model 2.0
  • DirectX 9.0b – Pixel Shader 2.0b & Vertex Shader 2.0
  • DirectX 9.0c – Shader Model 3.0, GPGPU
  • DirectX 9.0L – Windows Vista only, Vista version of DirectX 9.0c, Shader Model 3.0, Windows Graphics Foundation 1.0, DXVA 1.0, GPGPU
  • Direct3D 10 – Windows Vista/Windows 7, Shader Model 4.0, Windows Graphics Foundation 2.0, DXVA 2.0, GPGPU
  • Direct3D 10.1 – Windows Vista SP1/Windows 7, Shader Model 4.1, Windows Graphics Foundation 2.1, DXVA 2.1, GPGPU
  • Direct3D 11 – Windows Vista/Windows 7, Shader Model 5.0, Tessellation, Multithreaded rendering, Compute shaders, implemented by hardware and software running Direct3D 9/10/10.1, GPGPU
  • Direct3D 11.1 – Windows 8, Stereoscopic 3D Rendering, GPGPU

Read more about this topic:  Comparison Of AMD Graphics Processing Units

Famous quotes containing the words version and/or note:

    If the only new thing we have to offer is an improved version of the past, then today can only be inferior to yesterday. Hypnotised by images of the past, we risk losing all capacity for creative change.
    Robert Hewison (b. 1943)

    There was a saviour
    Rarer than radium,
    Commoner than water, crueller than truth;
    Children kept from the sun
    Assembled at his tongue
    To hear the golden note turn in a groove....
    Dylan Thomas (1914–1953)