Non-role-playing Games
Outside of role-playing games, some other cooperative video games, such as Battlefield 2, Star Wars Battlefront II or multiplayer tactical shooters, use class-based systems to leverage the emphasis they provide on cooperation. Often, these games also include other elements traditionally found in role-playing games, such as experience points. This is a relatively new, but growing, genre, having been popularized by the Quake mod Team Fortress.
Typical "classes" for tactical shooters include:
- Heavy infantry: powerful weapons, extra armor, slow speed
- Sniper: very long range rifles, weak close fighting ability.
- Engineer: weaker than average firepower, but abilities such as repairing vehicles, creating automated turrets or planting mines or bombs
- Medic: weaker than average firepower, but can heal others
- Anti-aircraft/-tank (and other vehicles): slow, can destroy vehicles, weaker firepower against infantry
- Typical infantry: average firepower, possibly faster than support classes, few or no special abilities, ideal for taking down more specialized classes such as engineers or anti-vehicles
- Auxiliaries: weaker than average firepower, can give ammunition to other players
- Spy: can disguise or cloak himself, plant cameras for remote surveillance, hack enemy constructions, and stab foes in the back for one-hit kills; sometimes combined with the sniper to make a "Covert Ops" class
- Flamethrower infantry: slow or average speed, high power at close range, little or no long range capabilities, best at harassment tactics
- Scouts: fast speed, strong at close range, typically has low health; used for recon and flag-capture
- Demolition: slow or average speed, able to use a variety of explosives, typically rockets, grenades, and mines; typically used to clear map obstructions and destroy enemy constructions
- Captain: commands troops, usually heavier armor than other units, weapon choice is all up to the player; some games such as Battlefield 2 give the commander the ability to send supplies and vehicles to locations on the map
Read more about this topic: Character Class
Famous quotes containing the word games:
“In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.”
—Philippe Ariés (20th century)