Castlevania Judgment - Reception

Reception

Reception
Aggregate scores
Aggregator Score
Metacritic 49%
Review scores
Publication Score
1UP.com D-
Eurogamer 3 of 10
G4 1 of 5
Game Informer 5 of 10
GamePro 1.5 of 5
Game Revolution D
GameSpot 3.0 of 10
GameSpy 1.5 of 5
GameTrailers 6.5 of 10
IGN 7.5 of 10
Nintendo Power 7.0 of 10
X-Play 1 of 5

Initial reaction to the announcement that the game would be a fighting game was received by some with shock and skepticism. IGN's initial viewing of the pre-E3 build of the game made their reviewers conclude the game had promise. However, a point harshly criticised by an editor of gaming website Kombo.com was Takeshi Obata's character design; Obata's work was perceived as derivative and inadequate, as the characters looked more similar to those from Obata's work on Death Note than their previous appearances in the Castlevania series.

After being shown at the 2008 edition of the Tokyo Game Show, the game received generally harsh criticism. Kotaku editor Luke Plunkett wrote a long hands-on article about the game. He reported "I walked away from the show feeling bad. Bad for Castlevania fans, at least" and "There is just nothing right about this game. Nothing." Game designer Koji Igarashi had complaints about the control scheme, reporting that "There's also the issue of the Wii controller. It's difficult to do those sorts of precise movements when you're waving something around." He otherwise objected that the initial reaction to Judgment was "unfair."

The reception of Judgment was negative, holding a total rating of 49% on Metacritic. Gaming website 1UP.com rated the game a D-. In addition to criticism about the art direction, 1UP also noted some things that they said disregarded established fighting conventions. This included complaints about the "disorientating" camera control. According to the review Konami had described the game as "Versus Action" which is said by the reviewer to be "an amalgamation that fuses action-game mechanics with a fighter" and then goes on to call the term "the bastard son of neologism". IGN called Judgment a "deep, fun fighter", praising the variety of characters, style and design, while criticizing the camera and lack of control customization possibilities. IGN also nominated it for Best Fighting Game of 2008 for the Wii, but it lost the award to Super Smash Bros. Brawl. Nintendo Power rated the game a 7.0/10, stating that "In spite of being radically different from its action-adventure predecessors, however, Castlevania Judgement is actually pretty fun", praising its presentation, accessibility, and remixed music, while criticising the implementation of sub-weapons, the control scheme, and the character designs, calling them "questionable". In contrast, X-Play gave the game 1/5, claiming it to be enormously unbalanced and having an awful control scheme, as well as "bastardizing established Castlevania designs". GameSpy gave the game 1.5/5, praising the game for its unlockables and its online mode, while criticizing the game for unbalanced characters and irritating camera. Gamespot gave the game a 3/10 score stating "The abhorrent camera, dreadful art, and cumbersome controls are for masochistic applicants only; fans of the franchise, fighting, or fun will find nothing of value in this sloppy cash-in." Following its later release in Japan, the game was a financial bomb, having only sold 3,700 units.

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