Castlevania Judgment - Development

Development

Konami registered a game called Castlevania Judgment with the United States Patent and Trademark Office on April 11, 2008. The game's lead designer, Koji Igarashi, began planning to bring a Castlevania game to the Wii, and wanted to utilize the motion sensing controllers. To do so in a prolonged adventure story, however, would have been very tiring, since much of the game involves whipping and swinging. But in an action setting, the swinging motion would be broken up with resting intervals and be more enjoyable. The game is focused on recreating the Gothic feel of the franchise. Igarashi has described the process of developing multiplayer combat as a somewhat challenging task. The design team has worked on the game's graphics, especially in-game textures, with some of the designers of Elebits and Dewy's Adventure, who have joined Igarashi's development team.

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