Development
Baldur's Gate was developed by Canadian game developer BioWare, a company founded by a pair of practicing physicians, Dr. Ray Muzyka and Dr. Greg Zeschuk. The game required ninety man-years of development, which was spent simultaneously creating the game's content and the BioWare Infinity Engine. The primary script engine for the game's AI was Lua.
At the time that the game was first shipped, none of the sixty member team had previously participated in the release of a video game. The time pressure to complete the game led to the use of simple areas and game design. Ray Muzyka said the team held a "passion and a love of the art," and they developed a "collaborative design spirit." He believes that the game was successful because of the collaboration with Interplay.
Read more about this topic: Baldur's Gate
Famous quotes containing the word development:
“The development of civilization and industry in general has always shown itself so active in the destruction of forests that everything that has been done for their conservation and production is completely insignificant in comparison.”
—Karl Marx (18181883)
“The work of adult life is not easy. As in childhood, each step presents not only new tasks of development but requires a letting go of the techniques that worked before. With each passage some magic must be given up, some cherished illusion of safety and comfortably familiar sense of self must be cast off, to allow for the greater expansion of our distinctiveness.”
—Gail Sheehy (20th century)
“The young women, what can they not learn, what can they not achieve, with Columbia University annex thrown open to them? In this great outlook for womens broader intellectual development I see the great sunburst of the future.”
—M. E. W. Sherwood (18261903)