Automata Theory - Variant Definitions of Automata

Variant Definitions of Automata

Automata are defined to study useful machines under mathematical formalism. So, the definition of an automaton is open to variations according to the "real world machine", which we want to model using the automaton. People have studied many variations of automata. The most standard variant, which is described above, is called a deterministic finite automaton. The following are some popular variations in the definition of different components of automata.

Input
  • Finite input: An automaton that accepts only finite sequence of symbols. The above introductory definition only encompasses finite words.
  • Infinite input: An automaton that accepts infinite words (ω-words). Such automata are called ω-automata.
  • Tree word input: The input may be a tree of symbols instead of sequence of symbols. In this case after reading each symbol, the automaton reads all the successor symbols in the input tree. It is said that the automaton makes one copy of itself for each successor and each such copy starts running on one of the successor symbol from the state according to the transition relation of the automaton. Such an automaton is called tree automaton.
  • Infinite tree input : The two extensions above can be combined, so the automaton reads a tree structure with (in)finite branches. Such an automaton is called infinite tree automaton
States
  • Finite states: An automaton that contains only a finite number of states. The above introductory definition describes automata with finite numbers of states.
  • Infinite states: An automaton that may not have a finite number of states, or even a countable number of states. For example, the quantum finite automaton or topological automaton has uncountable infinity of states.
  • Stack memory: An automaton may also contain some extra memory in the form of a stack in which symbols can be pushed and popped. This kind of automaton is called a pushdown automaton
Transition function
  • Deterministic: For a given current state and an input symbol, if an automaton can only jump to one and only one state then it is a deterministic automaton.
  • Nondeterministic: An automaton that, after reading an input symbol, may jump into any of a number of states, as licensed by its transition relation. Notice that the term transition function is replaced by transition relation: The automaton non-deterministically decides to jump into one of the allowed choices. Such automata are called nondeterministic automata.
  • Alternation: This idea is quite similar to tree automaton, but orthogonal. The automaton may run its multiple copies on the same next read symbol. Such automata are called alternating automata. Acceptance condition must satisfy all runs of such copies to accept the input.
Acceptance condition
  • Acceptance of finite words: Same as described in the informal definition above.
  • Acceptance of infinite words: an omega automaton cannot have final states, as infinite words never terminate. Rather, acceptance of the word is decided by looking at the infinite sequence of visited states during the run.
  • Probabilistic acceptance: An automaton need not strictly accept or reject an input. It may accept the input with some probability between zero and one. For example, quantum finite automaton, geometric automaton and metric automaton have probabilistic acceptance.

Different combinations of the above variations produce many classes of automaton.

Read more about this topic:  Automata Theory

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