Ancient Domains of Mystery, or ADOM, is a roguelike video game by Thomas Biskup first released in 1994. The player's aim is to stop the forces of Chaos that invade the world of Ancardia.
Like most roguelikes, ADOM uses ASCII graphics to represent the game world. It features a wilderness map that connects different types of dungeons. Most dungeons are randomly generated on first entering. Once visited, they — with the exception of the Infinite Dungeon — do not change when re-entered during play.
Read more about Ancient Domains Of Mystery: Story, Gameplay, Development, Reception
Famous quotes containing the words ancient, domains and/or mystery:
“Men sometimes speak as if the study of the classics would at length make way for more modern and practical studies; but the adventurous student will always study classics, in whatever language they may be written and however ancient they may be. For what are the classics but the noblest recorded thoughts of man?... We might as well omit to study Nature because she is old.”
—Henry David Thoreau (18171862)
“I shall be a benefactor if I conquer some realms from the night, if I report to the gazettes anything transpiring about us at that season worthy of their attention,if I can show men that there is some beauty awake while they are asleep,if I add to the domains of poetry.”
—Henry David Thoreau (18171862)
“The mystery of the evening-star brilliant in silence and distance between the downward-surging plunge of the sun and the vast, hollow seething of inpouring night. The magnificence of the watchful morning-star, that watches between the night and the day, the gleaming clue to the two opposites.”
—D.H. (David Herbert)