Ancient Domains of Mystery, or ADOM, is a roguelike video game by Thomas Biskup first released in 1994. The player's aim is to stop the forces of Chaos that invade the world of Ancardia.
Like most roguelikes, ADOM uses ASCII graphics to represent the game world. It features a wilderness map that connects different types of dungeons. Most dungeons are randomly generated on first entering. Once visited, they — with the exception of the Infinite Dungeon — do not change when re-entered during play.
Read more about Ancient Domains Of Mystery: Story, Gameplay, Development, Reception
Famous quotes containing the words ancient, domains and/or mystery:
“My companion and I, having a minutes discussion on some point of ancient history, were amused by the attitude which the Indian, who could not tell what we were talking about, assumed. He constituted himself umpire, and, judging by our air and gesture, he very seriously remarked from time to time, you beat, or he beat.”
—Henry David Thoreau (18171862)
“I shall be a benefactor if I conquer some realms from the night, if I report to the gazettes anything transpiring about us at that season worthy of their attention,if I can show men that there is some beauty awake while they are asleep,if I add to the domains of poetry.”
—Henry David Thoreau (18171862)
“Give me a mysteryjust a plain and simple onea mystery which is diffidence and silence, a slim little, barefoot mystery: give me a mysteryjust one!”
—Yevgeny Yevtushenko (b. 1933)