Rules
Aside from the order of play rules (alternating moves, black moves first or takes a handicap), there are essentially only two rules in Go:
- Rule 1 (the rule of liberty) states that every stone remaining on the board must have at least one open "point" (an intersection, called a "liberty") directly next to it (up, down, left, or right), or must be part of a connected group that has at least one such open point ("liberty") next to it. Stones or groups of stones which lose their last liberty are removed from the board.
- Rule 2 (the "ko rule") states that the stones on the board must never repeat a previous position of stones. Moves which would do so are forbidden, and thus that move must be placed elsewhere on the board.
Almost all other information about how the game is played is a heuristic, meaning it is learned information about how the game is played, rather than a rule. Other rules are specialized, as they come about through different rule-sets, but the above two rules cover almost all of any played game.
Although there are some minor differences between rule sets used in different countries, most notably in Chinese and Japanese scoring rules, these differences do not greatly affect the tactics and strategy of the game.
Except where noted otherwise, the basic rules presented here are valid independent of the scoring rules used. The scoring rules are explained separately. Go terms for which there are no ready English equivalent are commonly called by their Japanese names.
Read more about this topic: Wei Hai
Famous quotes containing the word rules:
“This is no argument against teaching manners to the young. On the contrary, it is a fine old tradition that ought to be resurrected from its current mothballs and put to work...In fact, children are much more comfortable when they know the guide rules for handling the social amenities. Its no more fun for a child to be introduced to a strange adult and have no idea what to say or do than it is for a grownup to go to a formal dinner and have no idea what fork to use.”
—Leontine Young (20th century)
“The great challenge which faces us is to assure that, in our society of big-ness, we do not strangle the voice of creativity, that the rules of the game do not come to overshadow its purpose, that the grand orchestration of society leaves ample room for the man who marches to the music of another drummer.”
—Hubert H. Humphrey (19111978)
“Now that the steam engine rules the world, a title is an absurdity, still I am all dressed up in this title. It will crush me if I do not support it. The title attracts attention to myself.”
—Stendhal [Marie Henri Beyle] (17831842)