Music
The soundtrack for the game was primarily written by Alexander "Siren" Brandon, Michiel "M.C.A." van den Bos, Andrew "Necros" Sega, and Dan "Basehead" Gardopée, the same music artists who wrote the Unreal soundtrack, although only Brandon and Van Den Bos remained credited for it. The game (in contrast to Quake, which used CD audio) employed tracker music, which resulted in a considerably good sound quality with very little size trade-off.
Two additional tracks were contributed: one ("Firebr") by Tero "Teque" Kostermaa and Kai-Eerik "Nitro" Komppa, and one ("Razorback // Unreal mix") by Peter "Skaven" Hajba. These, however, remained uncredited for reasons unknown—Hajba's credits are in fact still intact in the instrument data in the file itself, and the original version of Kostermaa's song is available from his website, although there are various differences. Users, such as map makers, may also add custom soundtracks to maps using UnrealED. Game composer Frank Klepacki was impressed by Alexander Brandon's contributions to the soundtrack.
Read more about this topic: Unreal Tournament
Famous quotes containing the word music:
“For I have learned
To look on nature, not as in the hour
Of thoughtless youth, but hearing oftentimes
The still, sad music of humanity.”
—William Wordsworth (17701850)
“Music is spiritual. The music business is not.”
—Van Morrison (b. 1945)
“In benevolent natures the impulse to pity is so sudden, that like instruments of music which obey the touch ... you would think the will was scarce concerned, and that the mind was altogether passive in the sympathy which her own goodness has excited. The truth is,the soul is [so] ... wholly engrossed by the object of pity, that she does not ... take leisure to examine the principles upon which she acts.”
—Laurence Sterne (17131768)