Plok - Gameplay

Gameplay

Plok dwells on Akrillic, a large island in the fictional region of "Polyesta"

Plok's special power lies in the fact that he can launch any of his limbs at will and allow them to damage enemies, once the damage has been done they return to Plok until he decides to attack again. Another integral use of this ability is using it to solve puzzles that involve having to "sacrifice" one of Plok's limbs to activate switches (thus gradually decreasing Plok's mobility and his chances in battle). Once a limb hits a switch, it is placed on a hanger that may be right next to the switch or several screens away; some switches also require certain limbs. Plok's secondary attack takes the form of a buzzsaw-like jump that not only gives him increased speed, but also dispatches enemies. At a certain point in the game, the player can acquire an amulet that enables him to convert shells into power for this move at any time.

Plok can pick up shells, which award extra lives and serve as ammunition for a special amulet received part way through the game.

Plok has numerous power-ups that come in the form of "presents" scattered amongst the majority of levels. If Plok locates one of these colorful gifts he is immediately transformed into a more powerful fighting machine for a brief length of time. These power-ups include a flamethrower, boxing gear, a blunderbuss, twin handguns and even multiple rocket launchers. Specific presents yield vehicles that Plok can use in some later levels.

As the game progresses, the player encounters a number of different enemies.

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