Part 3: Audio
Part 3 of the MPEG-1 standard covers audio and is defined in ISO/IEC-11172-3.
MPEG-1 Audio utilizes psychoacoustics to significantly reduce the data rate required by an audio stream. It reduces or completely discards certain parts of the audio that the human ear can't hear, either because they are in frequencies where the ear has limited sensitivity, or are masked by other (typically louder) sounds.
Channel Encoding:
- Mono
- Joint Stereo – intensity encoded
- Joint Stereo – M/S encoded for Layer 3 only
- Stereo
- Dual (two uncorrelated mono channels)
- Sampling rates: 32000, 44100, and 48000 Hz
- Bitrates for Layer I: 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416 and 448 kbit/s
- Bitrates for Layer II: 32, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320 and 384 kbit/s
- Bitrates for Layer III: 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256 and 320 kbit/s
MPEG-1 Audio is divided into 3 layers. Each higher layer is more computationally complex, and generally more efficient at lower bitrates than the previous. The layers are semi backwards compatible as higher layers reuse technologies implemented by the lower layers. A "Full" Layer II decoder can also play Layer I audio, but not Layer III audio, although not all higher level players are "full".
Read more about this topic: MPEG-1
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