Medieval II: Total War

Medieval II: Total War, the indirect sequel to 2002's Medieval: Total War and the fourth game in the Total War series from The Creative Assembly, is a game of turn-based strategic rounds and real-time tactically-oriented battles, released in November 2006. The game is set between the years 1080 and 1530. Like the original Medieval: Total War, it focuses on medieval warfare, religion and politics in Europe, North Africa and the Middle East. The time-frame stretches into the era of the discovery of the New World, and simulates the discovery and conquest of the Americas. Medieval II is built on the code base of Rome: Total War.

Read more about Medieval II: Total War:  Gameplay, Reception, Patches, Expansion

Famous quotes containing the words total war, medieval, total and/or war:

    The chief lesson of the Depression should never be forgotten. Even our liberty-loving American people will sacrifice their freedom and their democratic principles if their security and their very lives are threatened by another breakdown of our free enterprise system. We can no more afford another general depression than we can afford another total war, if democracy is to survive.
    Agnes E. Meyer (1887–1970)

    Nothing in medieval dress distinguished the child from the adult. In the seventeenth century, however, the child, or at least the child of quality, whether noble or middle-class, ceased to be dressed like the grown-up. This is the essential point: henceforth he had an outfit reserved for his age group, which set him apart from the adults. These can be seen from the first glance at any of the numerous child portraits painted at the beginning of the seventeenth century.
    Philippe Ariés (20th century)

    I have often thought that if photography were difficult in the true sense of the term—meaning that the creation of a simple photograph would entail as much time and effort as the production of a good watercolor or etching—there would be a vast improvement in total output. The sheer ease with which we can produce a superficial image often leads to creative disaster.
    Ansel Adams (1902–1984)

    What war has always been is a puberty ceremony. It’s a very rough one, but you went away a boy and came back a man, maybe with an eye missing or whatever but godammit you were a man and people had to call you a man thereafter.
    Kurt Vonnegut, Jr. (b. 1922)