Medieval II: Total War - Patches

Patches

The Creative Assembly developers stated on 1 December 2006 that they were working on a patch to solve reported bugs, specifically mentioning a major bug in how the game handles cavalry charges (the cavalry doesn't always use its lances when charging); the patch was released on 15 December 2006. A second patch was also released on 4 May 2007 solving many other problems not addressed in the first patch, though many of the pathfinding bugs in siege battles still remain.

An unofficial version of patch 1.2 was circulating in the community for a while. This patch 'escaped' due to the CA sending the download to various mirror sites before the official release time. They subsequently discovered some bugs, which were not resolved at that stage and decided to cancel the release of the patch, but the few of the sites that had been sent the preliminary patch released it anyway. This patch is superseded by the "final" 1.2 patch.

Many people have also commented on the size of the download for the second patch, being approximately 613MB in size (compared with the English-language version of patch 1.1 at 39.46MB)

Patch 1.3 for the game was released at the same time as the Kingdoms expansion and addresses some compatibility issues and is automatically installed with the expansion. It is another large patch, at 546MB. This patch includes online multiplayer fixes to allow owners of the original game to play with those who have installed Kingdoms. However, aside from making multiplayer games compatible between main game and expansion, this patch addressed none of the bugs still in the game (with the exception of the AI boat transport bug, which was fixed). The 1.3 patch requires patch 1.2 to have been installed.

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