Magic Stones - Plot

Plot

The game has no defined plot. It plays like a sandlot game where the player creates their druid and then explores randomly generated dungeons to gain experience, fight in a tournament or play the "Quest Mode".

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Famous quotes containing the word plot:

    “The plot thickens,” he said, as I entered.
    Sir Arthur Conan Doyle (1859–1930)

    James’s great gift, of course, was his ability to tell a plot in shimmering detail with such delicacy of treatment and such fine aloofness—that is, reluctance to engage in any direct grappling with what, in the play or story, had actually “taken place”Mthat his listeners often did not, in the end, know what had, to put it in another way, “gone on.”
    James Thurber (1894–1961)

    We have defined a story as a narrative of events arranged in their time-sequence. A plot is also a narrative of events, the emphasis falling on causality. “The king died and then the queen died” is a story. “The king died, and then the queen died of grief” is a plot. The time sequence is preserved, but the sense of causality overshadows it.
    —E.M. (Edward Morgan)